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This course provided a platform for problem solving and engagement with clients, industry, and the general public. It involved a range of different engagement opportunities which included real world projects. This provided me with a grounding in professional design practice. It requires me to extend my design knowledge and skills through a project requiring demonstration and application of critical thinking, collaboration, adaptability, ethical practice, and professional conduct
This Course is about the processes of involving the application of user research, ideation, participation, and collaboration for problem-solving and innovation. Working in collaborative teams, the course encouraged us to identify, articulate, and critically respond to ‘wicked’ problems in contemporary design. We embraced rapid iteration, prototyping, co-design, participatory design, and other ethnographic and user-centred methods.
This course introduced me to physical technologies that interact with our bodies and environment through sensors and actuators, systems that are already embedded into our daily lives. This course provided a hands-on introduction to integrating physical technologies and computing in creative practice. As part of this course I created my own devices, instruments, systems or wearables, applying ideas of interaction design to physical experiences.
This course provided me with an introduction to the field of visual communication design, and equiped me with the knowledge and skills to more effectively communicate my ideas and processes in a visual form. We conducted research and produced practical projects as a means to interrogate and apply fundamental theories, concepts and techniques.
This course provided me with a grounding in professional design practice. It required me to research, develop, and justify an independent project. I developed professional skills in documentation and communication, and extended my understandings of design through practical and theoretical perspectives on fundamental processes: problem framing, ideation, design development, prototyping, evaluation, and reflective practice.
This course developed the knowledge and skills required to design, specify and manufacture objects with digital tools through the use of Computer Aided Design (CAD) software and computer-mediated fabrication systems and equipment, including 3d printing, laser cutting and CNC milling. Emphasis was placed on establishing technical and creative fluency in the use of digital design software used to facilitate digitally mediated making. We were supported to develop and apply a critical understanding of the constraints of various software and hardware workflows and approaches, ensuring effective application of digital tools to design practice.
This course is concerned with the design and production of website elements that directly shape a user’s experience of a site. Front-end web has a broad scope, encompassing elements such as typography, layout, visual aesthetics, interface behaviours, and information architecture. This course provided a hands-on foundation in front-end web, introducing me to its fundamental concepts, theories, production practices and core technologies such as HTML, CSS and Javascript.